Sound & Vision
Kiss the Frog was responsible for the design and development of fifty interactive exhibits in the new Media Museum. In addition, we have developed a visitor identification system with face recognition. The system recognises the visitor at the interactive station and automatically starts a personalised game that matches the visitor’s profile.
We have also installed our digital souvenirs platform to ensure that the media profile and all results made by each visitor are stored and can be shared after their visit.
Upon entering the experience, visitors create their own profile in the ‘Tune In’ zone. The use of facial recognition in combination with their smartphone creates a personalised media journey. The more they do in the museum, the richer and more varied their Media Profile becomes. After the visit, we send their results and souvenirs to their e-mail address to view, download and share.
Informing
Get in front of the camera as a reporter and make your own news report. Visitors are newsmakers themselves: create a news website, a sports summary or show news report about a celebrity. And how good are you at recognising fake news?
Playing
Visitors can build their own game, race through old and new racing games and learn what it takes to create a game. Or they play ”the floor is lava” together on the immense interactive play floor.
Telling
Discover how to tell stories in the media. What techniques do media creators use to tell stories and make people ‘binge-watch’ a series? Visitors get started as film directors in their own studio or walk the red carpet to discover their hero type.
Selling
Visitors experience the temptations they face every day in the media. They guess which products are recommended by role models, discover how stealthy advertising can be and create their own successful campaign as an influencer.
Sharing
We share more and more love and sufferings with each other online. Visitors can play with their facial expressions, guess the social media profile of others and find out if they are biased. Nasty forbidden messages are also shared online. Visitors experience what that feels like by reading out hate comments.
''The result is a completely new experience that fits in with the current media era of social media, smartphones, virtual reality and fake news.''
Eppo van Nispen tot Sevenaer, Director Sound & Vision















